PORT: Navigating Digital Culture Organized by a r t n e t w e b

ShowingJanuary 25, 1997 - March 29, 1997

PORT is an exhibition of networked digital worlds on the Internet, organized by artnetweb. Scheduled, time-based Internet projects by individuals and groups will be projected into the physical gallery space and accessible over the Internet during the duration of the exhibition.


PORT has ended its stay at the MIT List Visual Arts Center. A printed catalogue is in preparation and this Web site will remain as documentation.


Thanks to everyone who participated. We are in the planning stages for future PORT projects and we hope we will be working with all of you again soon.

 

Below are links to thumbnails and screenshots of the projections as they were shown on the four screens of the List Center gallery. For detailed information please visit http://artnetweb.com/port/ 

 

Wailing in the AlulA Dimension

EBON FISHER

A live CU-SeeMe broadcast view of the set for the AlulA Dimension. A couple of Alulians would be present, and periodically move forward near the camera, and emit a wailing/worbling sound and then return to silent climbing about the chamber.
http://artnetweb.com/port/grabs/alula_screens.html

Arrangements

DAVID BARTEL WITH ÄDA’WEB

An international, participatory sculpture involving palettes of sound and color, gesture, and alphabetical graphics. It is a large scale, complex sculpture taking full advantage of distributed computing on the world wide web using ShockWave, Java, or a similarly flexible application.
http://artnetweb.com/port/grabs/arrange_screens.html

ArtDirt Im-Port

G.H. HOVAGIMYAN AND GUESTS

Art Dirt Im-Port is a communication hybrid. Using simple Internet systems such as CU-SeeMe, RealAudio, Chat windows and good old phone calls artists are invited to send/perform/interface with Art Dirt. The concept is to mix a mass media format (talk show) with two-way interactive art performances. The world is in the ecstasy of communication.
http://artnetweb.com/port/grabs/artdirt_screens.html 

Plastic Mother

BEYOND THE QE2

Live audio and video internet broadcast. The theme deals with imagery and sounds generated by our synthetic society; colorful plastic renderings of animals and people; the idea of a maternal digital assistant with all the potential negative implications; earth is our mother turning plastic with new structures and waste.
http://artnetweb.com/port/grabs/beyond_screens.html

Telerobotic Camera

BENJAMIN TREMBLAY AND WILLIAM TREMBLAY

An infrared-sensitive monochromatic camera suited to the indirect lighting conditions of the PORT gallery. It is mounted on a custom-made robotic pan-and-tilt platform suspended at a height of eight feet from the floor in the center of the exhibit. On-line viewers manipulate the position of the camera through directional buttons on the Web page.
http://artnetweb.com/port/grabs/camera_screens.html

CyberDance Myths

CARMIN KARASIC AND LESLIE EVERETT

This performance intends to provide a familiar reference point in cyberspace for gallery visitors. The sounds of chanting, primitive drumming, computer beeps and keyboard clicks, and amplified heartbeats will lure the visitor. Mythological symbols, icons, and images will be displayed and collaged via the Internet.
http://artnetweb.com/port/grabs/carmin_screens.html

Conductor #1: Getting in Touch with Chicken

CARY PEPPERMINT

An interactive performance and installation in which the artist will be placed inside of a box, assume the role of “conductor” and attempt to attain an energy that may complete a “circuit” with a chicken called “resistor” in a second box 10 meters away.
http://artnetweb.com/port/grabs/conductor_screens.html 

MapDance

MAREK WALCZAK WITH MIKE MITTELMAN, MARK JAMES, JESSE GILBERT, HENNING KNUEPPEL AND SOPHIA WARSH LEAF

An on-line interactive 3D world using Blacksun’s Cyberhub. Avatars created during PORT with an animation node added “dance” to a series of tunes that refer to a subject discussed on the Listserv or elsewhere.
http://artnetweb.com/port/grabs/dance_screens.html

Eight Dialogues

JOHN HOPKINS

A series of eight two-hour dialogues with a variety of people with whom the artist has either an intimate personal and/or professional relationship with, or with whom he would find the possibility of establishing a new dialogue. This Dialogue will be presented as both form and content on the projection screens.
http://artnetweb.com/port/grabs/eight_screens.html

ellipsis

ELLIPSIS

Finding a way of meshing the synchronicity of a live performance with the asynchronicity of the net helps us to focus on the dismantling of this “illusion of the window of belief”. Synchronous material on the net not only does not work very well, but is somewhat against the nature of the medium. so it is interesting to find ways to engage with realtime happenings in an asynchronous way.
http://artnetweb.com/port/grabs/ellipsis_screens.html

 emergent(c) room

FLOATING POINT UNIT

Floating Point Unit uses and addresses the new media technologies with a special emphasis on distance performance and Internet broadcasting. The group is involved in the staging of media-saturated installation events which combine digital/analog electronics, inflatable structures, the human body, and video observation platforms.
http://artnetweb.com/port/grabs/floating_screens.html

Homeport

LAWRENCE WEINER WITH ÄDA’WEB

There are nine hidden passageways in HOMEPORT. Only one person at a time can pass through a porthole to embark on a voyage. These portholes are revealed when you use one of the secret words.
http://artnetweb.com/port/grabs/homeport_screens.html

Mapping Project

DANIEL O. GEORGES

Changing construction on walls of the List Gallery built and altered according to instructions received from the listserv and chat channel.
http://artnetweb.com/port/grabs/mapping_screens.html

 

Mr. Z or I Was a Teenage Cryptologist

MYTHMACHINE

An attempt to show how perspectives converge over time to create a shared narrative from which we construct our own identity. An interactive event across three sites: a New York theater; the MIT List Center; and the Internet.
http://artnetweb.com/port/grabs/mythmachine_screens.html

 

touch

PARKBENCH

A performance studio at the crossroads of analog and digital: clay, fabric and graphite coexist with a digital video mixer, frame grabber and Sun workstation.
http://artnetweb.com/port/grabs/parkbench_screens.html

 

Rabinal Achi/ZapatistaPortAction

RICARDO DOMINGUEZ AND RON ROCCO

A composite work weaving a history of the Zapatista’s use of netwars, invisible theater and the emergence of the Zapatista’s call for speed-democracies, with text, graphics, sound bits in an enactment of the Rabinal-Achi, a Mayan classic of highland Guatemala.
http://artnetweb.com/port/grabs/rabi_screens.html

Raku Writing

NATHAN FRUIN, CHRIS SPAIN, NOAH WARDRIP-FRUIN AND DUANE WHITEHURST

A series of high heat, real time, collaborative writing performances.
http://artnetweb.com/port/grabs/raku_screens.html 

rDNA (imagined)

PREMA MURTHY

A metaphorical interpretation of current experimentation in biotechnology to duplicate the human genome through a compilation of newly deciphered DNA sequences from laboratories all over the world. A biomorphic, imaginary form is created from a recombination of human DNA and experimental broadcasting technologies.
http://artnetweb.com/port/grabs/rdna_screens.html 

Prosthesis to a Well

SAWAD BROOKS

A potentially infinite and multi-participatory space which participants navigate by “caressing” (with a circular motion) the interface of the program.
http://artnetweb.com/port/grabs/sawad_screens.html 

Soundings

JESSE GILBERT AND MAREK WALCZAK WITH HENNING KNUEPPEL

Soundings attempts to explore the boundaries between public and private space, as they relate both to experience on-line and in the physical world through the construction of an evocative RealAudio score, as well as an animated VRML 2.0 world.
http://artnetweb.com/port/grabs/soundings_screens.html

Starboard

ADRIANNE WORTZEL

An episodic, interactive theatrical work originated by Adrianne Wortzel. A hybrid of scripting and improvisation, it provides a realtime performing space on-line and off, a writing space, an acting-out and re-acting space, as well as a place for realtime avatars to hold discourse on the nature of life and art. Combinations of motifs from prior episodes are blended back into the arena to spark new material. Themes include: “Recursive Nesting”, “Clandestine Cross-Platform Meetings”, The Ship’s Detective, as well as rare interviews and in situ documents.
http://artnetweb.com/port/grabs/starboard_screens.html

Virtual Streetcar

FLYING LEAP STUDIO / THE SCHOOL OF THE MUSEUM OF FINE ARTS, BOSTON

A streetcar that travels between walkthrough websites where riders can interact with each other using text chat or avatars. 
http://artnetweb.com/port/grabs/streetcar_screens.html

Turbulence

HELEN THORINGTON

An open-ended sound composition centering around the idea of turbulence that will enlarge and alter as live improvisational performers interact with it.
http://artnetweb.com/port/grabs/turbulence_screens.html

PRESS

http://www.mit.edu/~lvac/exhibitions/WINTER/1997/port.html

 http://www.artnetweb.com/port/

 http://www.nydailynews.com/archives/money/art-net-sake-article-1.764141?pgno=1